Let me tell you, I was glad to get to Seattle a night early
before the festivities of PAX 2013 started Friday morning. After the
flight from east coast to west it was weird (yes, weird) to see the Pacific
Ocean on the weather map on the local news instead of the Atlantic hazing on
the time difference but hey, I was there for PAX so it was cool. The
Penny Arcade Expo spanned the total volume of the Washington State Convention
Center with exhibits, vendors and meeting rooms scattered not only throughout
the place, but the nearby Sheraton for panels and another building across the
street for BYOC gaming (yeah, that’s “bring your own computer”) and press.
Intel
The day picked up early – instead of taking advantage of
media getting an hour early access to the floor, I opted to go across the
street and check out Intel’s press event showing off some gaming laptops and
mobile devices from partners that were packing Intel parts. The Razer
Blade we’ve already seen, but this was the first time I got to get my hands on
its rival from MSI, the GS70. The GS70 has all the bells and whistles of
a gaming machine at 17
″ – nVidia graphics, the latest i7 inside, 16GB memory and huge storage
space – but weighs less than 6 pounds with its ultralight aluminum
chassis. Before i got to play with it i picked it up and kind of moved it
around in the air (under the watchful eye of the Intel folks) and can tell you
the weight’s no joke. And they had it running
Final Fantasy XIV:
A Realm Reborn, which looked all sorts of candy-like delicious. The
chips inside ran with Intel’s Iris graphics built in, which are reported to
support 4K Ultra HD (on up to three screens) and much quicker video editing and
processing than the 3rd generation i-core chips that came before. I can’t
really vouch for how well my eyes can tell that precisely, but they can tell
that the screens looked pretty damn good.
They were also showing off their Next Unit of Computing
(NUC) devices – tiny little boxes (as you can see from the image) that pack
some power and seemed to have grown since I saw them at PAX East earlier this
year. Instead of Ivy Bridges, the guts of these units were running i3 and
i5 Haswell core chips (with turbo) and Intel HD graphics 5000, which isn’t bad
for starting at $400. The outside featured network, USB 3.0, HDMI and
DisplayPorts. So what did they do after showing us the specs on these
units? We got to game on them. There were a few stations there that
were driven by a NUC stuck to the back of the monitor, that still provided a
high-grade gaming experience that I would expect from a desktop build.
They mentioned that they were going to release a Pro edition, which we’ll
keep an eye out for. To be honest I’d consider using these in the
enterprise too in pro mode. On a personal note, what was probably the nicest
part of the Intel show had nothing to do with going over specs or gaming on
their ultrabooks – it was the business card raffle from which I won an i7 4770K
processor. So guess what kids? It’s
build time.
Square-Enix
S-E had a decent amount of stuff lined up for PAX goers – I
didn’t check out all of them because there were a couple reruns from PAX East
but there were still some things worth seeing. First and foremost we know
they’re big on remakes and remasters, so there’s no surprise thatKingdom
Hearts 1.5 HD Remix, Final Fantasy X/X-2 Remaster and Deus
Ex: Human Revolution – Director’s Cut all made appearances at their
booth. KH 1.5 and Deus Ex were reruns from
PAX East, so I started by taking a look at the remasters of Final
Fantasy X/X-2. The gameplay graphics are definitely sharper and a cut
above how they looked on the PS2, when back then they were amazing. The
CG cutscenes also looked pretty good, but not as much of an improvement from
S-E’s PS2 edition of the game. Otherwise, I heard mumblings of rumors
that the remaster would be delayed from this year to next. While it makes
sense, I’m not going to say it’s true since I didn’t hear it straight from
Square-Enix.
The other game I was glad to finally get my hands on
was
Final Fantasy XIII: Lightning Returns. Having played the
first and second one through, the series kind of grew on me, and Lighting
became one of my favorite
Final Fantasy characters of all
time. I knew the gameplay on this one was going to be a little bit
different than the previous games in the
XIIIuniverse, and did like
what I saw. Lightning is a solo player (at least in the demo) and the
overworld work that has to be done is more than just walking around and only
being able to jump where there’s a flashy spot on the ground. The demo featured
a slice of the game where you have to chase Snow down, of course learning the
mechanics of the game on the way. Similar to paradigm shifts Lightning
can switch between classes on the fly to unleash a broad range of attacks.
These classes each have a different orientation – in the case of this
demo it was defense/life, attack power and magic. It almost reminded me
of the dress spheres in
Final Fantasy X-2, just done a lot better
in the combat style of the
XIII universe. Staggering
your opponents changes a little bit, but the core concept is similar. I
for one enjoyed it, and as I am a glutton for completion, will definitely be
picking it up to close out the trilogy.
They also showed some trailers for
Thief,
Final
Fantasy XV and the
Kingdom Hearts 1.5/2.5 HD Remixes in
the theater section they had set up. I’m going to link you the one for
Final
Fantasy XV. It’s a rerun from E3, but boy is it delicious.
As for Final Fantasy XIV: A Realm Reborn, S-E
seemed have a good (maybe?) problem, actually suffering downtime because
they weren’t expecting as many western players as they have. Director
Naoki Yoshida admitted this freely, that he thought players would let others
giveFFXIV:ARR a try first before jumping in. The server
loads were supposedly spread out properly as of today, and more importantly to
some, the restriction on YouTube playthroughs and videos has been lifted.
Other than that, new updates will bring more Primal fights, the Gold
Saucer in-game (once they get three mini games to kick it off, woot!), and
maybe some new jobs and classes. On that as far as class mounts go for
the hopeful, not much more information has been revealed - but if you
want a unicorn, roll a conjurer.
Stay tuned for the next segment tomorrow featuring my faves
from the Indie Megabooth and a gameplay review of
Dying Light.
Also later in this series will be the 2K roundup featuring
X-COM and
Borderlands
2, as well as my pick of the litter for the best of PAX 2013.