** UPDATE: This article is on the Windows 8 Developer Preview from September 2011 - for more info on the actual release version, my series on Windows 8 RTM starts here. **
I had a lot of reservations about Windows 8 since i started
seeing leaked PowerPoint slides detailing it ages ago. From those
leaks, it looked like it was going to be nothing more than some sort of mobile
OS designed to compete with Google’s Chrome OS, and wouldn’t really be very
useful for desktop users. Old screenshots of the Metro interface
made me think that it was just a larger size version of the Windows Phone,
without a lot of additional functionality behind it. As of Microsoft’s BUILD conference keynote
just this past Tuesday, I’m glad to say I was wrong. Microsoft
released the Windows Developer Preview (I’m going to just call this WDP from
here on out) Tuesday night, and after a number of tries just downloading the
image, I finally got it dual booted with my Windows 7 on my
laptop. Now granted, running the preview on a laptop isn’t going to
give me the complete mobile experience that I see this being great for, but
it’s at least given me a taste.
One of the phrases that gets tossed around the web so much
to describe the current state of computer technology is “post-PC
era.” With all due respect to proponents of this philosophy, what
the hell is the matter with you and your technological world view? I’m not saying mobile is worthless; on the
contrary I think mobile is an extremely important component in today’s era of
computing. But that doesn’t mean I’m going to confine my gaming to
casual games like Angry Birds and Fruit Ninja while
running out to replace all my users’ machines with tablets and spend insane
money on peripherals. Let’s face it, most high-powered gaming and
traditional applications used by gamers and business users is still going to be
run on traditional desktop PC’s. As it would appear, Microsoft
agrees with me, and Windows 8 still provides what I affectionately refer to as
le olde school, namely Windows Explorer. Outside of the new Metro interface, a very familiar setting
awaits those of us that primarily compute mouse-and-keyboard
style. Users still have full access to a familiar Windows desktop,
where they can peruse files through Windows Explorer, add desktop shortcuts,
gadgets and pin applications to the taskbar. Working with multiple
monitors has also become a little bit easier, with the frustration of being
unable to stretch the taskbar across multiple screens is now gone.
Exploring files includes common window and file commands on an optional menu
in-window, pulled from their Office 2007 and 2010 ribbons. Want to go virtual? The preview has a
built-in hypervisor for Hyper-V, which currently is only available as part of a
server OS package. And as far as compatibility, nothing is going to
change for users used to running a Windows 7 environment. I ran a
guildie through Stratholme in World of Warcraft from it last
night with no problems whatsoever. The one thing that may take some
getting used to is the lack of a start button similar to what we’ve seen in
most Windows iterations.
Now for the other side of the OS. There’s the new
mobile half of it using Microsoft’s Metro interface. I like
it, and can definitely see how this would be a very intuitive and easy
interface to use on a tablet. Right now i’m scrolling left and right
with my mouse, but on touchscreen enabled devices movement would be swipes from
side to side. The Metro interface works
almost like a layer on top of a Windows 7-ish OS. In that sense it
has a very similar feel to Android device manufacturers’ custom UI’s that lay
on top of the operating system like Motorola’s MotoBlur and HTC’s Sense, where
users have tiles for shortcuts and instant information. The preview
includes a bunch of tiled apps that come pre-loaded that make it very easy to
access basic information like weather and stock reports and social media
apps for facebook and twitter. It includes “touch” versions of your
control panel and the new Internet Explorer 10, which I have to say, runs
pretty nice. Also, on the touch front, they demoed 5-finger multi-touch
during Tuesday’s BUILD keynote.
While there is a lot I like about it, it does have its
drawbacks – little things like no way to just shut down. If I want to
turn off the machine I have to switch to desktop mode and then go through the
Alt-F4 menu to get there. Then there’s the whole tiled app thing – tiled
apps mean that whatever you run in Metro (social, weather, games) will always
be running in the background. Android devices work exactly the same way,
and it’s the reason why apps like Advanced Task Killer are extremely popular
downloads. The Preview does have
a way around it, by dropping individual background processes to use 0% CPU when
not in use, but there is still memory usage there. On my laptop I have
the power to Alt-F4 an app to kill it, but that might not be so easy on tablet
and mobile devices employing the OS with a virtual keyboard (also means
Alt-Tabbing through everything that’s open). And call me a
traditionalist, but I still favor the full-function start button of Windows
past. But I’m going to cut Microsoft a lot of slack here – this is a
developer preview, which means beta and release candidates still yet to
come. So they have a lot of time to make tweaks.
So in the end Microsoft has made a good start in making a
single OS which bridges the gap between a desktop and a mobile solution for
part of their single ecosystem, even though functionality still leans in favor
of mobile. As it stands now I wouldn’t buy Windows 8 to replace Windows 7
on my laptop or desktop without a little additional power on the desktop side –
even though it has native tools I would normally download 3rd party
software for (I don’t need Alcohol 52% anymore for mounting ISO’s) I would at
best I’d have it in a dual-boot setup. BUT, I think slates or tablets
running Windows 8 could be real winners. The OS really seems like it
would shine for casual users with its simplicity, which is one of the reasons
iPads running iOS are so popular. We'll see how they fare late next year.
I’m looking forward to what’s next. I’d like to see
how they’ll handle Xbox Live integration, since Games for Windows will be
scrapped and lumped into the XBL environment. I’m also looking forward to
developers making some apps for this so we can see how the marketplace is going
to flesh out. And since this OS is targeted for both desktop and mobile,
my biggest question arises: What’s pricing and licensing going to look
like?
I can see one big issue with the "one system across all devices"... how would big updates be handled?
ReplyDeleteRight now, the system seems a new iteration of a mobile OS every year or so... iPhone4, now 5, Android Honeycomb, Ice Cream Sandwich, Jelly Bean, etc. But major iterations of OS's come out far more infrequent... Windows Vista, 7, 8, Mac OS Lion, Leopard, Puma, Tabbycat, etc.
If Windows 8 updates at least once a year, to Windows 9, just like on the mobile system, I could see a LOT of money wasted on having to do major upgrades every year. However, if they only give updates every 3 or so years, they'll seem Very far behind the curve... I wonder where the happy medium will be between overloading with upgrades or too few?